If your production is high, and you choose to build units (your only option if you've built all of the buildings and wonders), you can end up with over 100 new units produced per turn in a single city, making the game completely unplayable. Once you've built everything, you can't divert production in a city to cash or culture like on the PC version. There's no way to know what building you've just built when you get the city info screen after building completion. The interface is appalling - half the time the buttons and unit info is in the way, and the other half of the time it disappears before I select an action. Īfter Civ Rev 1 I was expecting some improvements, but this is a huge step backwards and definitely was not worth the money. I'm looking forward to new additions like more PC or console features, and the next instalment in the iOS series. If say, an expansion was released that added proper civ buildings or wonders and the units were fixed this would pretty much allay all of my concerns. Now the 50 production wonders also once specific to each civ have been made available to all and this reduces the smooth play, at least to me. Also, I believe that the cultural buildings and wonders specific for each civ where a great addition to the previous game, like the gets for Mongols or salons for the French. Now all I get are units that mostly don't actually show up on my build menu, merely showing the basic and root unit, such as a horseman instead of a cataphract, or a knight instead of a samurai. One thing about CR1 was that the differences between civilisations were much more shown, with each one having a signature unit and building. I played Civ Rev 1 and found it to be a great iOS game, pretty much better than anything else out there and now in playing Civ Rev 2 I find that this barely reached my standards. Scenario Challenges - reenact historic events and battles in the Scenario Mode Enhanced 3D Graphics – updated 3D graphics taking full advantage of iOS devices graphical capability New Buildings & Wonders – grow and expand your civilization like never before with new buildings and wonders including Nuclear Power Plant, The Red Cross and Silicon Valley New Technology – race to science supremacy with new technology such as: Lasers, Modern Medicine and Information Technology New Units – strengthen your military might with brand new combat units including Aircraft Carriers, Jet Fighters and Special Forces. Civilization Revolution 2 offers mobile strategy fans a brand new 3D presentation and more tactical depth than ever before! Find out if you have what it takes to rule the world! This is the first game in the Civilization catalog to be developed and available exclusively for mobile devices. The sequel to one of the most successful strategy games on mobile is here! Sid Meier's Civilization Revolution 2 challenges players to build a glorious empire that will stand the test of time. New Units – strengthen your military might with brand new combat units including Aircraft Carriers, Jet Fighters and Special Forces.***NOTE: Compatible with iPhone 4S+, iPad 2+, iPad mini 1+, and iPod touch 5 - WILL NOT RUN ON EARLIER DEVICES*** ***NOTE: Compatible with iPhone 4S+, iPad 2+, iPad mini 1+, and iPod touch 5 - WILL NOT RUN ON EARLIER DEVICES***
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